This update changes the following:. Added Daemonic army special rule (magical attacks, ward save (5+), unstable). Fixed bug with missing casting values for Altar of Hashut. Increased range to 36'. Cost 100 pts. Bazuka does not fire like a stone thrower. Infernal Guard 13 pts.

Immortals have A1 (did a miscalculation, they would be 17 pts with 2A, which is a bit too much compared to Hammerers). Blunderbuss can use Quick to Fire again. Bull Centaurs have light armour by default, can upgrade to medium armour. 20 pts. Bull Centaur Renders can upgrade to medium armour, cost 50 pts by default. Fixed bug with Kollossus being a Chariot in army list. Fixed bug with Ignores Cover rule for Magma Cannon (since it adds nothing).

Hobgoblin Chieftains can take bows. Fixed bug with Stomp for the Iron Daemon. Astragoth and Ghorth the Cruel may use Lore of Shadow. The Juggernaut may never march. When charging, the Juggernaut can only do so in a straight line forward, with no wheeling allowed, and it does not use the Swiftstride special rule. Juggernauts cannot overrun or pursue in combat if they destroy or rout their foes. Siege Cannons can only fire from the Juggernaut's front and do not suffer any penalties To Hit for firing Multiple Shots or moving and shooting.

If you roll a double on the Hit Roll when firing them, the Juggernaut suffers D3 Wounds with no saves allowed. Furnace of Hashut upgrade for Kolossus only inflicts D3 S6 hits. K'Daai Fireborn have the Daemonic special rule. Are not Animated Constructs.

Have light armour. 45 pts. K'Daai Destroyer has the Daemonic special rule. Is not Animated Construct. Has medium armour.

2013

280 pts. Hellcannons have the Daemonic rule. If the Hellcannon would get destroyed as a result of it being Unstable, treat this is rolling a 1 on the misfire table. Has Spew Ichor special rule from 6th ed (S5 breath weapon). Granite Armour gives a 2+ armour save rather than magic resistance. Shar'tor's axe takes effect on To Wound rolls of 6 rather than To Hit rolls.

Clarified that Hellfire Pistol is a pistol. Clarified that Shar'tor and Gorduz are not allowed to be Army General. Inferno Guns/Bazukas follow the rules for Shooting at Lone Characters. Clarified that Banner of Slavery affects units with Animosity and Spear Chukkas. Clarified that Stone Mantle may not be taken by Taur'ruks.

Fell Icon renamed to Petrified Sorcerer. Clarified that 4 Acolytes may be upgraded to carry it, 50 pts. Sacrifices to Hashut: In the Magic phase, the Daemonsmith may sacrifice one of the slaves chained to the Altar to Hashut. Roll a D6 and add the result to the casting result of any spell cast by the Altar of Hashut (but not the Daemonsmith himself) this phase.

However, if a 1 is rolled, the Daemonsmith instead suffers a Wound with no saves of any kind possible as Hashut is displeased with the pitiful sacrifice. Fixed inconsistencies in statlines and various bugs mentioned in the bug list. Had originally just planned on making a smaller update, but me being me, I ended re-doing practically the whole book again layout-wise. This update makes the book 120 pages, 8 more than the last update, and adds some more lore on the Chaos Dwarfs' society, some short stories, and fixes some inconsistencies in their history about their creation, which GW borked the first time with dates that did not make any sense.

Updated to 1.12:. Fixed bug where Dragon's Breath was not a Skirmisher unit. Call of the Dragon is an augment spell. Unit Size for Field Engineers is 2-5.

Clarified that Hand Mortar is not a Skirmish unit. Hand Mortars are S3, range 12-48'. Fixed bug with Celestial Dragons missing their Magic rules in the bestiary. Removed Bolt Thrower keyword from Stormhurler Crossbow so that it does not pierce ranks. Pu-Yi may not take a mount, since this would conflict with the Transformation of Kadon spell. Clarified that War Drums may never be the Army General.

New lizardmen army book 2013 pdf list

Fixed bug with Terracotta Sergeant missing from the army list and summary. Clarified that all chariots in a unit needs the same upgrade.

Default cost 70 pts, Elite War Chariot cost 90 pts. Qilin for Lords cost 45 pts, 30 pts for general. Guan Bu does not make Imperial Guard core.This update changes the following:. Iron Discipline: Units with this special rule count as having one more rank than normal for the purpose of combat resolution, up to a maximum of +4. Been a pretty long time coming, and as such this is probably the biggest update for any of the army books, both in terms of rules and lore. The new version comes with a lot of new units, options and balance changes, as well as a much revised lore section that fixes a lot of inconsistencies and previous clashes with the canon lore for Cathay.

Overall, the new version of the book clocks in at 132 pages, compared to 104 pages in the old version, so a lot of new things to read!This update changes the following:. Iron Disciple makes units count as having one more rank than normal for the purpose of combat resolution. In addition, they have the Fight in Extra Ranks (1). New army weapon: Three Eyed Gun (triple barrel rifle). Can be used by Field Engineers and Dragon Lancers.

Fire Lance can be used multiple times, is an upgrade to spears for Dragon Lancers. Warlord renamed to General. Duizhu renamed to Captain. Clarified that Wu Jen may use Lore of Light.

2013

Strategists may be mounted on warhorses. Wu Xia is a Hero choice, works as an anti-character unit. New Core Unit: Levy Infantry.

Can have shields, spears, halberds. May upgrade to light armour.

New Core Unit: Levy Bowmen. Have bows, can swap for crossbows, repeater crossbows or javelins. Can have shields and light armour. New Core Unit: Imperial Bowmen – armed with bows, crossbows, handguns or repeating crossbows. Wear light armour, can upgrade to medium armour. New Core Unit: Light Cavalry (native Cathayan light cavalry, armed with short bows, javelins or spears). Imperial Infantry have WS3, Ld7.

Can have shields, spears, pikes, halberds, bows, crossbows or repeater crossbows. May upgrade to medium armour.

New Lizardmen Army Book 2013 Pdf Full

WS3, Ld7. Dragon Lancers can wear heavy armour. Steppe Archers now called Steppe Nomads. Shields cost 1 pt. Have bow instead of short bow, cost 14 pts. May re-roll the dice to see what distance they move for any pursuit or flee roll. Hill Tribesmen may have two hand weapons.

May replace shields with short bows. Monkey Warriors do not have quarterstaffs, have dodge (6+), T3, A2. 6 pts.

New Special Unit: Siege Crossbow (normal Bolt Thrower). New Special Unit: Flying Crow (Rocket Launcher that fires using the large template, S3, flaming attacks). New Special Unit: Catapult (regular stone thrower). New Special unit: Ogre Mercenaries. Emperor's Guard renamed to Imperial Guard, 9 pts. Swordsaints renamed to Dragonblades (as Swordsaint is the English translation of Kensei, which is Japanese rather than Chinese). Have S3, 11 pts.

Nightblades renamed to Shadowblades. Have throwing weapons instead of light armour, cost 10 pts. Bastion Chariot renamed to War Chariot. Have two different version; one with 2 horses, T4, W4. Another version have 4 horse, T5, W4.

Does not have scythes by default. Foo Dogs renamed to Temple Dogs (as they were called in 3rd ed). Are War Beasts, Animated Constructs, Unstable. Have W2, T4, 5+ natural armour, 25 pts. Terracotta Warriors can have full command groups and choose between shields, spears, halberds, bows or crossbows. Have WS2, S3, 5 pts by default. Fire Bombs inflicts D6 Hits, have flaming attacks.

New Rare unit: War Wagon - a mobile fortress pushed by Infantry. Dragon Cannon can fire either normal cannon balls or exploding ammo. Fire Arrow renamed to Fire Rocket Cart. Is S4, 120 pts.

Pixiu has W4, cost 150 pts. New Special Character: Hua Gongzhu (based on Mulan and Pingyang). Xen Huong renamed to Pu-Yi, who is mentioned as the Emperor in Oglah Khan's lore (which it set recently in the lore). Pu Yi was also the last Emperor of China, so rather fitting.

Is no longer a 'Dragon in human form', but can cast the transformation of Khadon spell through his magic item to transform into a dragon. Have the Celestial Dragon Armour, making him Immune to Flaming Attacks and gives him a 5+ Ward save. 350 pts.

The Monkey King does not Fly or create clones (this was based on the real myth, but does not really fit with Warhammer lore), gains Dodge, and is at -1 To Hit instead. Have WS6, T4, I6. Huan Bei renamed to Guan Bu (being a cross of Guan Yu and Lu Bu). 130 pts.

Chu-ye Xian renamed to Zhuge Yi (being a cross of Zhuge Liang and Sima Yi). 1+5 pts. Zhao Fei renamed to Zhao Bei (being a cross of Zhao Yun and Lui Bei). When taking Leadership tests, all friendly units with the Iron Disciple special rule within 12' of him may roll 3D6 and discard the highest result. Zhao Fei's Armour gives him +1 Toughness, and any successful To Wound rolls against him must be re-rolled.

Dalan-Tai's Outrider rule means the unit can use Fire and Flee without loosing Swiftstride. He must be accompanied by a unit of Steppe Nomads. Stratagems requires the unit who uses it pass a Leadership test. The Impregnable Tortoise: The unit adds an additional +1 to their armour saves against missile attacks from any direction. Fixed Brush of 1000 years: Every time the bearer succeeds in casting a spell from the Lore of Yin and Yang and rolls any duplicate dice (except 1's), he may choose to make a Leadership test at his own, unmodified Leadership.

If this test is successful, every duplicate dice counts as a 6 for the purpose of the Ultimate Power rule. If the test fails, the spell counts as having been Miscast.

HD cover. Added headings. Added version number.I am expecting this new version to have quite a few bugs since it contains so many overall changes, so please start reporting those as much as possible! Just like previous years, I am selling parts of my collection that I do not have the need for anymore (to make room for even more Warhammer of course!). This time, I figured I would give the people following my books the chance to pick these things up before they go to ebay.To make things fair for everyone, I will allow people to 'bid' on all items through the server in the marketplace channel.

So, just write what item(s) you are interested in in through a private message. If someone else 'bids' higher, I will let you know, and you can decide if you want to increase your 'bid' further, or let the other person have the item.Each 'auction' will go on for 2 weeks, after which you can choose to pay for everything at once; or you can choose to put things to the side for up to a month in case you want to save up and buy several things at the same time to save on shipping costs.

However, any 'held' item during this time will still be made available for bidding if someone else would show up and be interested in it. This means you can either pay as soon as you win the 'auction', or wait up to a month, but that would increase the risk that someone else could increase the price.Should some item(s) not garner any 'bids' here, I will also consider offers, especially if you buy multiple items. The less times I have to go to the post office the better!Payment is done through Paypal, thus giving you as the buyer more protection. Shipping costs are as follows:Max weight:50 gram - £2100 gram - £3250 gram - £5500 gram - £71000 gram - £112000 gram - £15If you have any question, either post in the comments, send me an email, or write to me on.With that said, here are the items up for grabs:10 Chimalma, Amazon archers. £8 each, or buy all ten for £30.8 Cold One Riders, Lizardmen Cold Ones ridden by Maidenhead Amazons. £24.14 Amazon Archers from Maidenhead and Shadowforge. £14.21 Amazon Warriors from Shadowforge, full command.

£21.Roc/Giant Eagle from Reaper (metal, around 20cm wingspan). £35Various Araby minis.

Albion Warlord, Mierce miniatures. £5.Albion BSB, Mierce miniatures.

£5.6 Sohei Monks, Perry minis. £6.11 Yari Ashigaru, Perry minis.

£11.12 Katana Samurai, Perry minis. £12.4 Sohei Monk champions, Assault Group limited ed. £3 each.High Elves Limited Ed BSB.

£10.3 Warhounds (need cavalry bases to fit), £3.3 Taisho/Daimyo, Reaper minis. £9.1 Sumo Warrior from GCT minis, £4.6 Roman Ballista Crew, Warlord minis. £6.1 Avatars of War Gladiator, mounted on 25mm base. £10.Dark Sword pirate woman, £4.Macedonian Dwarf Champion, Westwind minis. £3.OOP Galloper Gun Crew #1. £9OOP Galloper Gun Crew #2. £93 Ogre Gladiators from Werewoolf minis, OOP.

£30.20 Aventine Praetorians. £20.26 Italian Spearmen from Mirliton minis. One model lacks weapon. £26.Warhammer OOP Empire/High Elf Griffon. Could also be used for Estalia and Dogs of War as a mount. £20.6 OOP Empire Tilean Crossbowmen (1 model from Ral Partha). £16.OOP Kurt Helborg in Finecast.

Slighly warped feathers and defect feathers on helmet, will need bending in hot water. £20.Great Cannon, Miltion minis. £6.2 OOP Empire pistolers. £12.17 OOP Free Company Fighters (one missing in the picture).

£17.5 Reiksguard from Mom minis. These guys are huge, but rank up fine. Banner pole needs to be bent straight in hot water. £10.8 Foundry Landsknecht Handgunners.

£8.OOP Empire Great Cannon, £12.Empire characters. Captain to the left £8. Captain in the middle (converted limited ed BSB) £10. Female Warrior Priest from Hasslefree £5.6 Dark Riders OOP. £18.16 OOP Handgunners.

£8.Shaerileth, Spider Demoness, Reaper minis. About 10cm at its widest point. Asta power project crack codes for minecraft.

£4.Dark Elf unit fillers. Succibus £8, Avatar of Khaine £15, Dark Maiden £7, OOP Hell Dorado Naga £15, Execution(er) £4, fallen Dark Elf £3, Reaper Altar of Evil w/Victim £5.Black Guard standard bearer, OOP. £4.10 Dark Elf Darkshards #1, OOP. £10.10 Dark Elf Darkshards #2, OOP. £10.Carinth, Dark Elf Sorceres from Reaper. £4.28 Dark Elf Dreadspears, OOP. £28.2 Bastion Chariots, Watchful I.

£30.Reaper Phoenix. Fairly small for a monster, fits well on 40mm base. £10.Safari Dragon. This is just a toy dragon that with some decent shading or improve paintjob would make a good celestial dragon. Should fit on a chariot base or bigger.

£8.8 Monkey Warriors plus champion, models from Black Hat and Valiant (OOP). £10.11 Song repeater crossbowmen, Assault Group minis. £11.Watchful I Ancient Chinese Female General, Huang Guigu, £3. OOP Flying General Workshop Wizard, £5. Alkemy Xian Ling, £7.24 (25 with drum) Song Swordsmen from Assault Group, suitable as Swordsaints or Imperial Infantry with hand weapons (need shields). £24.24 (25 with drum) Tang Guardmens from Assault Group, suitable asImperial Guard or Imperial Infantry with halberds.

£24.12 Song heavy cavalry from Assault Group, suitable as Dragon Lancers with halberds. £36.6 Halfling Goat Rider Knights from Westfalia. Note that these models are rather small, on cavalry bases. £18.Halfling characters, wizards, thieves, chef. £3 each for the top row, £2 for the second row.

Model to the far right is an OOP Pippin from GW's Lord of the rings minis from the 80's, £5. Buy all for £20.Halfling casualties from TTcombat, £5.Limited Edition Halfling General from TTCombat, £7.5 Midlam minis rangers, suitable for Estalian Mountain Bandits or Bretonnian Herrimaults. £10.5 Eureka Conquistadors with arquebuses, £12.10 Eureka Almogavars, £10.Sered, Templar Commander from Confrontation. Suitable as Warrior Priest or Estalian Inquisitor.

£7.10 TTCombat Halfling Skeletons, £10.10 TTCombat Halfling Ghouls, £10.10 TTCombat Halfling Spirits, £10.15 TTCombat Halfling Zombies, £15.10 TTCombat Limited Ed Halfling Necromancer, £7.Norba OOP Chaos Dwarf Lord, £7.3 Sons of Ursun, made from Assault Group and Reaper minis. £30.Blood Rage Frost Giant, £20.Blood Rage Fenrir, Limited Ed, £40. Comes with card if wanted.Blood Rage Mountain Giant, Limited Ed, £40. Comes with card if wanted.Blood Rage Troll, £20.Pathfinder Red Dragon from Reaper, £10.3 Reaper Fire Giants. £25.Otherworld Frost Giant, £14.Secrets of the Third Reich Werewolves, fits well on 25mm bases. £15.3 Hawks of Miska bases, £12.4 Kvassnics, Assault Group Limited ed. £5.Various Citadel Barbarian Fighters, OOP.

£6.Various Hasslefree minis, £3 each. Archmage Raisa to the top right comes with two minis £6.26 OOP Bretonnian Men-At-Arms, plus 8 Command models. £34.8 OOP Bretonnian Knights of the Realm. £24.15 OOP Bretonnian 3rd Ed Bowmen, £4 each. Buy all for £50.Edward the Breton by Norba minis.

£4.9 OOP Bretonnian 3rd Ed Crossbowmen, £4 each. Buy all for £30.12 OOP Bretonnian 5th Ed Bowmen, £6 each. Buy all for £60.OOP Bretonnian Command Group models from 5th ed.£4 each. Buy 2 for £7, 3 for £10.8 Black Tree Hundred Years War Crossbowmen, £8.8 Black Tree/Crusader minis Bowmen, £8.6 Foundry/Crusader crossbowmen, £6.4 Crusader minis handgunners. Suitable as Brigands with handguns, £4.16 Halberdiers from Claymore Castings, Foundry, Crusader and Front Rank. £16.4 Crusader armed Peasants. £4.5 Front Rank foot knights, £5.10 OOP Bretonnian 3rd Ed Foot Knights, £6 each.

Buy all for £50.8 Gripping Beast Teutonic Foot Knights, £8.11 OOP Battle Pilgrims from Norba minis, £11.8 OOP Battle Pilgrims, £8 each, buy all for £55.6 Warlord Landsknects handgunners/crossbowmen, £3.Black Tree Hundred Years War Bombard, £6.Black Tree Hundred Years War Ballista, £4.24 Perry Hundred Years War archers, £12.Bertrand the Brigand, Hugo le Petit, Gui le Gros. £30.5 Questing Knights with full command, £50.Questing Knights, £10 each.Gamezone mounted Damsel, £103 OOP 3rd ed Feudal Knights, £5.5 OOP 3rd ed Mounted Knights, £25.OOP Odo d'Outremer, £16.OOP 3rd Ed Bretonnia Wizard, £8.OOP 3rd Ed Mounted Men-At-Arms, £12.OOP 5th Ed Limited Edition General, £40.OOP 5th Ed Mounted Damsel, £10OOP 5th Ed Fay Enchantress, £10OOP 5th Ed Questing Knight Standard Bearer and Champion (standard missing), £12.OOP 5th Ed Grail Knight and Champion (one shield missing), £12.OOP Norba Foot Knight Command, £9.13 Spearmen from Black Tree, Crusader and Foundry.

Some shields missing.